For this project, I was involved in creating everything after we were given the specifications from the client.
I created 3 levels for the project; a highway to pass cars, a runaway truck ramp, and a back-in parking exercise. I also created the logic for each level's exercise.
I based the vehicle physics on the Unreal Engine vehicle system with a few tweaks and additions made using the plugins we were using for VR.
I also created a system that integrates all the features you would have in a normal truck into our control scheme. Rearview mirrors, steering wheel, two-stage shifter, pedal system.